Below we can see the cape modelled over the M43 Soviet Officer Uniform. There are two variations of the Plash-Palatka cape, one for standard roles in the field and also one for the Officers. In WW2 the only change that was made to it was that in 1942 the colour scheme was in some cases altered to make them in camouflage. Then later on they were modified in 1894 and finally in 1936 they came up with a finalized product.The Plash-Palatka has not really changed ever since. In 1791 the first variant of these actually came into use. Soviet Plash-Palatka Cape over M43 Officer Uniform Let's check out the cape in action.Īnimation - Soviet Plash-Palatka Cape running the streets of Stalingrad Being a simple design made from canvas, it could be utilised as a poncho, ground cover or even a small tent. This poncho or ‘cape’ as we will refer to it from here on was a welcomed means for all on the eastern front to stay dry during times of inclement weather during WW2. We featured some early peeks of the Plash-Palatka in Brief 143, but thought seeing it in action would do it more justice. In this week's sneak peek we will take a glimpse at the new upcomming uniform cosmetic the Soviet ‘Plash -Palatka Poncho’ in action. Keep an eye out for more information on the next PTE in the official HLL discord. If you missed out on this week's PTE don’t worry as we’ll be holding more as we lock down all the bugs and fixes we can prior to the next stage of heading towards the release for Update 11. Increasing the damage of the Trench Gun at distances greater than 50 meters, increasing its capacity to 6 shells, resolving a number of animation bugs related to the FG-42 and increasing the magnification of the Sniper variant to x4. Just a few examples of some adjustments we’ll be making are as follows: Based on your reports we were able to identify a number of critical bugs that we are now in the process of fixing as well as starting to review all the feedback submitted over the day. Most importantly, we would like to give a big THANK-YOU to all the people involved with testing for volunteering your time, your valuable feedback and bug reports. We’ll be keeping a close eye on the Half-track’s impact to the meta as we host further PTEs and get a better understanding on how they affect the game in a live environment. The Panzer IV and Half-tracks got a decent workout during the PTE and aside from some (at times humorous) roadkill incidents, they performed great. New weapons, vehicles, gameplay mechanics and audio were amongst the highlights for this week's PTE. It’s always awesome to see players jumping in and enjoying all the new additions for the first time. Overall we had a great turnout and were satisfied by the positive reception it received. If you weren’t around earlier this week, we held the first Open Public Test Environment for the upcoming Update 11. This week we take a dive into the first U11 PTE, the Soviet Plash Palatka Animated Poncho and some great community content and videos to boot.
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